The Training Grounds — The Style Dojos

Pick your discipline. Own the highlight reel.

This is the training wing of the arena — torch-lit halls where unhinged masters teach you how to move, strike, and make the camera fall in love with you. Every style is a signature fighting identity: the footwork, the strikes, the swagger that makes the whole clip scream legend. You learn these with Fame — the glory you earn in the ring, spent right back on becoming a bigger problem.

Head of the Style Dojos

Master Vex Nakamura

“You came here with one move and an ego. We'll fix exactly one of those.”
Disciplines
185 forms
Unlock with
Fame, earned
Subtlety
Not invited

Technique of the moment

Godmode
Black-Star Dragon Emperor Style fighting style

Trading Card Game / towering dark dragon ace monster energy

Black-Star Dragon Emperor Style

Original TCG-duel style evoking towering dark dragon ace monster energy: a tyrant stance with black comet wings, starfire pressure. Upright, readable, and built for counters.

How this one plays on film

Movement
slow royal advances, cape-like shadow trails, sudden dragon-lunge dashes
Attacks
wide clawing strikes, meteor elbows, crushing airborne kicks
Camera
camera trembles under giant phantom dragon shadows
Fame cost to learn Chest only
Hidden edge Tips the dice. Earned, never bought.

Learn it with Fame, or pull it from a Chest. Either way it carries a real, hidden edge that gets added to your dice and helps decide who wins. You earn that power by fighting — cash never buys it. Fame or loot

Choose a hall

Walk the dojos

Each door is a discipline, run by its own master. Step up to one and they'll roast you, greet you, and lay out every form they teach — ranked Street to Godmode.

Head of the Style Dojos · running this hall

Master Vex Nakamura

“You came here with one move and an ego. We'll fix exactly one of those.”

Walk the Path of Mastery below — every form on this floor, ranked Street to Godmode.

Every hall

184 forms on the counter

“Every discipline in the dojo, lined up and waiting. Pick the one that becomes your highlight reel.”

Arena Rank

Arena 177 forms

You stopped flailing and started fighting. Clean footwork, a little shine on the strikes, the first forms that make the crowd lean in.

Thunderclap Tax Collector fighting style
Arena YPB Original — Trash Throne Saga

Thunderclap Tax Collector

debt-collector pressure, thunder palm feints, explosive overhand counters

Original upright style: debt-collector pressure, thunder palm feints, explosive overhand counters. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Cosmic Parking Lot Kung Fu fighting style
Arena YPB Original — Cosmic Trailer Park

Cosmic Parking Lot Kung Fu

wide cosmic steps, glowing palm checks, orbiting elbow strikes

Original upright style: wide cosmic steps, glowing palm checks, orbiting elbow strikes. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
One-Eyed Rune Warpath fighting style
Arena Norse

One-Eyed Rune Warpath

raven-shoulder slips, spear-line entries, prophecy feints, cold one-eye stare-downs; origin: Odin, the one-eyed All-Father, ravens Huginn and Muninn, and runic prophecy. Original design only.

One-Eyed Rune Warpath: absurdly cinematic but readable standing style inspired by Odin, the one-eyed All-Father, ravens Huginn and Muninn, and runic prophecy. Built for trades, counters, reversals, and comedy reactions.

500–1,500 Fame to learn Edge hidden until learned
Rubber Sun King Rhythm fighting style
Arena elastic liberation pirate anime

Rubber Sun King Rhythm

white steam, rubber recoil, drumbeat footwork

White steam, rubber recoil, drumbeat footwork. Absurdly cinematic, readable stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Time-Bend Trench Form fighting style
Arena late-1990s cyber reality close-quarters action cinema

Time-Bend Trench Form

slow-motion evasion, coat-snap counters, sleek reality-bend posture

Slow-motion evasion, coat-snap counters, sleek reality-bend posture for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Crimson-Eyed Inferno Kickboxing fighting style
Arena Trading Card Game / red-eyed dragon ace monster duels

Crimson-Eyed Inferno Kickboxing

feral red-dragon striking with explosive comeback energy

Original TCG-duel style evoking red-eyed dragon ace monster duels: feral red-dragon striking with explosive comeback energy. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Dragon-Soul Command Stance fighting style
Arena Video Game Inspired

Dragon-Soul Command Stance

Mythic shout combat; heavy, commanding, explosive.

Rune-warrior style using battle roars, shield lunges, and heavy cuts.

500–1,500 Fame to learn Edge hidden until learned
Dream-Killer Nightmare Style fighting style
Arena 1980s surreal slasher nightmare films

Dream-Killer Nightmare Style

taunting claw-hand feints, unlikely horror-movie angles, dreamlike teleport beats

Taunting claw-hand feints, unlikely horror-movie angles, dreamlike teleport beats for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Neon Rooster Rush fighting style
Arena YPB Original — Neon Dumpster Knights

Neon Rooster Rush

head-bobbing taunts, zigzag sprints, pecking jab storms

Original upright style: head-bobbing taunts, zigzag sprints, pecking jab storms. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Nine-Beast Aura Rush fighting style
Arena fox-beast ninja aura anime

Nine-Beast Aura Rush

orange beast aura, claw trails, tail-like energy

Orange beast aura, claw trails, tail-like energy. Fight-shaping, cinematic stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Sun-Chariot Solar Fist fighting style
Arena Egyptian

Sun-Chariot Solar Fist

straight-line sunburst punches, burning pivots, dawn-flare pressure and midnight-barge counters; origin: Ra, Egyptian sun god and solar barque myth. Original design only.

Sun-Chariot Solar Fist: absurdly cinematic but readable standing style inspired by Ra, Egyptian sun god and solar barque myth. Built for trades, counters, reversals, and comedy reactions.

500–1,500 Fame to learn Edge hidden until learned
Badge Hunter Blitz fighting style
Arena YPB Original — Badge Hunter Wars

Badge Hunter Blitz

trophy-hunter pivots, badge-flash counters, precision body-shot chains

Original upright style: trophy-hunter pivots, badge-flash counters, precision body-shot chains. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Blue Blur Corkscrew Rush fighting style
Arena Video Game Inspired

Blue Blur Corkscrew Rush

Blur-speed pressure; fast, cocky, bouncy.

Speed-mascot rush style with ricochet footwork and spin strikes.

500–1,500 Fame to learn Edge hidden until learned
Fedora Relic Brawler fighting style
Arena classic adventure archaeologist serial cinema

Fedora Relic Brawler

whip-crack range control, bar-fight courage, artifact-dodging improvisation

Whip-crack range control, bar-fight courage, artifact-dodging improvisation for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Moon Guardian Spiral fighting style
Arena lunar magical warrior anime

Moon Guardian Spiral

silver-pink moonlight, crescent trails, sparkling guard

Silver-pink moonlight, crescent trails, sparkling guard. Fight-shaping, cinematic stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Storm-Hammer Ring Step fighting style
Arena Norse

Storm-Hammer Ring Step

hammering fists, short explosive hops, thunderclap elbows and spinning storm entries; origin: Thor and the hammer Mjölnir. Original design only.

Storm-Hammer Ring Step: fight-shaping standing style inspired by Thor and the hammer Mjölnir. Built for trades, counters, reversals, and comedy reactions.

500–1,500 Fame to learn Edge hidden until learned
Thunder Pocket Blitz Style fighting style
Arena Trading Card Game / electric mascot creature card battles

Thunder Pocket Blitz Style

tiny thunder-beast speed turned into humiliating adult prizefight chaos

Original TCG-duel style evoking electric mascot creature card battles: tiny thunder-beast speed turned into humiliating adult prizefight chaos. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Aegis Owlblade Strategy fighting style
Arena Greek

Aegis Owlblade Strategy

tactical angles, shield-like shoulder guards, owl-eyed reads and precise counterstrikes; origin: Athena, goddess of strategy, the owl, and the aegis. Original design only.

Aegis Owlblade Strategy: fight-shaping standing style inspired by Athena, goddess of strategy, the owl, and the aegis. Built for trades, counters, reversals, and comedy reactions.

500–1,500 Fame to learn Edge hidden until learned
Breakroom Boss Boxing fighting style
Arena YPB Original — Final Boss Breakroom

Breakroom Boss Boxing

coffee-fueled shell defense, printer-kick angles, manager-level counters

Original upright style: coffee-fueled shell defense, printer-kick angles, manager-level counters. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Crimson Combo Quarterstep fighting style
Arena Video Game Inspired

Crimson Combo Quarterstep

Tournament fighter fundamentals; precise, explosive.

Arcade martial style with clean spacing, counters, and energy feints.

500–1,500 Fame to learn Edge hidden until learned
One-Man Jungle Commando fighting style
Arena 1980s muscle survival action cinema

One-Man Jungle Commando

mud-smeared ambush movement and explosive counter-strikes

Mud-smeared ambush movement and explosive counter-strikes for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Planar Spark Duelist Style fighting style
Arena Trading Card Game / planes-traveling wizard card duels

Planar Spark Duelist Style

a reality-hopping battle mage who punches through card-shaped portals

Original TCG-duel style evoking planes-traveling wizard card duels: a reality-hopping battle mage who punches through card-shaped portals. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Thunder Panic Flash-Step fighting style
Arena lightning demon-hunter anime

Thunder Panic Flash-Step

yellow lightning, one-breath stance, panic-to-godspeed beat

Yellow lightning, one-breath stance, panic-to-godspeed beat. Explosive, dramatic stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Cyber-Ninja Wallcut Flow fighting style
Arena Video Game Inspired

Cyber-Ninja Wallcut Flow

Cyber-ninja dueling; sharp, evasive, lethal-looking.

Neon blade footwork with wall runs, parries, and aerial cuts.

500–1,500 Fame to learn Edge hidden until learned
Immortal Mountain Duelist fighting style
Arena immortal sword-duel fantasy cinema

Immortal Mountain Duelist

ancient blade duels with lightning-charged honor poses

Ancient blade duels with lightning-charged honor poses for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Reaper Blade Footwork fighting style
Arena soul-warrior duelist anime

Reaper Blade Footwork

black-white soul pressure, ghost steps, cutting hand arcs

Black-white soul pressure, ghost steps, cutting hand arcs. Explosive, dramatic stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Slapstorm Tempest fighting style
Arena YPB Original — The Slapstorm Files

Slapstorm Tempest

whip-fast open-hand strikes, shoulder rolls, comedic humiliation timing

Original upright style: whip-fast open-hand strikes, shoulder rolls, comedic humiliation timing. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Stone Monkey Cloud Riot fighting style
Arena Chinese

Stone Monkey Cloud Riot

cloud-step evasions, staffless trick pivots, prankster pressure and acrobatic kick chains; origin: Sun Wukong, the Monkey King from Journey to the West. Original design only.

Stone Monkey Cloud Riot: fight-shaping standing style inspired by Sun Wukong, the Monkey King from Journey to the West. Built for trades, counters, reversals, and comedy reactions.

500–1,500 Fame to learn Edge hidden until learned
Trapdoor Counterboxing fighting style
Arena Trading Card Game / face-down trap reversal card plays

Trapdoor Counterboxing

waits like a hidden card then makes the opponent regret having confidence

Original TCG-duel style evoking face-down trap reversal card plays: waits like a hidden card then makes the opponent regret having confidence. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Alchemy Circle Counter fighting style
Arena transmutation battle anime

Alchemy Circle Counter

glowing floor circles, stone bumps, metal flashes

Glowing floor circles, stone bumps, metal flashes. Explosive, dramatic stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Dumpster Phoenix Flow fighting style
Arena YPB Original — Neon Dumpster Knights

Dumpster Phoenix Flow

reborn-after-every-hit movement, spark trails, rising knee bursts

Original upright style: reborn-after-every-hit movement, spark trails, rising knee bursts. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Lion-Slayer Sun Guard fighting style
Arena Greek

Lion-Slayer Sun Guard

lion-hide guard posture, crushing body shots, heroic stance breaks and sunlit shoulder charges; origin: Heracles and the Nemean Lion labor. Original design only.

Lion-Slayer Sun Guard: dramatic, fight-swinging standing style inspired by Heracles and the Nemean Lion labor. Built for trades, counters, reversals, and comedy reactions.

500–1,500 Fame to learn Edge hidden until learned
Pirate Deck Duel Style fighting style
Arena swashbuckling pirate adventure film series

Pirate Deck Duel Style

drunken-master-like sword swagger with rope-swing tricks

Drunken-master-like sword swagger with rope-swing tricks for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Plumber Firestep Brawler fighting style
Arena Video Game Inspired

Plumber Firestep Brawler

Cartoon hero brawling; springy, brave, absurd.

Platform-brawler style with bounce footwork and fire-palmed pressure.

500–1,500 Fame to learn Edge hidden until learned
Stage-Three Evolution Beast Style fighting style
Arena Trading Card Game / creature evolution card battles

Stage-Three Evolution Beast Style

starts controlled then erupts into final-form beast pressure

Original TCG-duel style evoking creature evolution card battles: starts controlled then erupts into final-form beast pressure. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Cursed Nail Tempo fighting style
Arena dark exorcist anime

Cursed Nail Tempo

red-black nail sparks, hammerbeat rhythm, curse pops

Red-black nail sparks, hammerbeat rhythm, curse pops. Explosive, dramatic stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Dragon-Gate River Flow fighting style
Arena Chinese

Dragon-Gate River Flow

river-current footwork, rising-dragon kicks, wave parries and sudden vertical surges; origin: the Dragon Gate legend and Chinese dragon kings. Original design only.

Dragon-Gate River Flow: dramatic, fight-swinging standing style inspired by the Dragon Gate legend and Chinese dragon kings. Built for trades, counters, reversals, and comedy reactions.

500–1,500 Fame to learn Edge hidden until learned
Graveyard Revival Brawler Style fighting style
Arena Trading Card Game / graveyard recursion card mechanics

Graveyard Revival Brawler Style

looks beaten until the discard pile starts punching back

Original TCG-duel style evoking graveyard recursion card mechanics: looks beaten until the discard pile starts punching back. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Rage Chapel Bellguard fighting style
Arena YPB Original — Rage Chapel

Rage Chapel Bellguard

cathedral-still guard, bell-ringing counters, sermon-like pressure

Original upright style: cathedral-still guard, bell-ringing counters, sermon-like pressure. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Vampire Leather Night Form fighting style
Arena gothic vampire-hunter action cinema

Vampire Leather Night Form

black-leather aerial kicks, silver-flash weaponless counters

Black-leather aerial kicks, silver-flash weaponless counters for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Wasteland Relic Hunter Gunfu fighting style
Arena Video Game Inspired

Wasteland Relic Hunter Gunfu

Loot-chaos skirmishing; dirty, loud, unpredictable.

Chaotic wasteland gunfu using evasive steps and flashy non-realistic blasts.

500–1,500 Fame to learn Edge hidden until learned
Alien Corridor Trooper Style fighting style
Arena alien-infestation sci-fi horror action cinema

Alien Corridor Trooper Style

short, brutal corridor fighting under emergency lights

Short, brutal corridor fighting under emergency lights for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Ring-Racer Drift Kick fighting style
Arena Video Game Inspired

Ring-Racer Drift Kick

Boost-drift striking; fast, slippery, ridiculous.

Kart-battle footwork with drift dodges, boost lunges, and hazard feints.

500–1,500 Fame to learn Edge hidden until learned
Sapphire Tide Serpent Style fighting style
Arena Trading Card Game / blue serpent dragon card legends

Sapphire Tide Serpent Style

flowing ocean-dragon pressure with elegant humiliation

Original TCG-duel style evoking blue serpent dragon card legends: flowing ocean-dragon pressure with elegant humiliation. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Spirit Tribunal Street Karate fighting style
Arena underworld tournament anime

Spirit Tribunal Street Karate

blue spirit flashes, old-school tournament swagger

Blue spirit flashes, old-school tournament swagger. Explosive, dramatic stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Token Vault Kickboxing fighting style
Arena YPB Original — Token Locker Chronicles

Token Vault Kickboxing

vault-door pivots, heavy shin checks, coin-spark round kicks

Original upright style: vault-door pivots, heavy shin checks, coin-spark round kicks. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Valkyrie Spear Dance fighting style
Arena Norse

Valkyrie Spear Dance

spear-line footwork without grappling, wing-step rushes, shield-maiden counters and death-hall flair; origin: Valkyries choosing warriors for Valhalla. Original design only.

Valkyrie Spear Dance: strong, readable standing style inspired by Valkyries choosing warriors for Valhalla. Built for trades, counters, reversals, and comedy reactions.

500–1,500 Fame to learn Edge hidden until learned
Digital Crest Warp Style fighting style
Arena Trading Card Game / digital creature evolution card battles

Digital Crest Warp Style

turns the fighter into a glitch-evolving arena virus

Original TCG-duel style evoking digital creature evolution card battles: turns the fighter into a glitch-evolving arena virus. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Flame Hunter Tempo fighting style
Arena flame demon-hunter anime

Flame Hunter Tempo

red-orange flame arcs, heroic posture, ember trails

Red-orange flame arcs, heroic posture, ember trails. Sharp, useful stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Kitsune Nine-Feint Style fighting style
Arena Japanese

Kitsune Nine-Feint Style

afterimage feints, foxfire steps, coy bait-and-counter timing and sudden angle changes; origin: kitsune fox spirits and nine-tailed fox folklore. Original design only.

Kitsune Nine-Feint Style: strong, readable standing style inspired by kitsune fox spirits and nine-tailed fox folklore. Built for trades, counters, reversals, and comedy reactions.

500–1,500 Fame to learn Edge hidden until learned
Snack Cart Savate fighting style
Arena YPB Original — Cursed Snack Cart

Snack Cart Savate

slick side-kicks, cartwheel dodges, cursed condiment feints

Original upright style: slick side-kicks, cartwheel dodges, cursed condiment feints. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Tuxedo Spy Close-Quarters fighting style
Arena suave casino spy film tradition

Tuxedo Spy Close-Quarters

clean suit, dirty tricks, and surgical standing counters

Clean suit, dirty tricks, and surgical standing counters for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Vault-Leaper Relic Acrobatics fighting style
Arena Video Game Inspired

Vault-Leaper Relic Acrobatics

Explorer combat; graceful, evasive, cinematic.

Ruin-runner acrobatics with rope-like entries and relic-trap timing.

500–1,500 Fame to learn Edge hidden until learned
Anti-Magic Rushdown fighting style
Arena anti-magic underdog anime

Anti-Magic Rushdown

black smoke aura, stubborn charges, energy-cancel impacts

Black smoke aura, stubborn charges, energy-cancel impacts. Sharp, useful stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Blockworld Builder Bash fighting style
Arena Video Game Inspired

Blockworld Builder Bash

Craft-combat control; clever, chunky, playful.

Voxel-builder brawling with block cover, pickaxe rhythm, and craft counters.

500–1,500 Fame to learn Edge hidden until learned
Booster Pack Rush Style fighting style
Arena Trading Card Game / booster pack opening hype

Booster Pack Rush Style

fights like every combo is a lucky pull from a fresh pack

Original TCG-duel style evoking booster pack opening hype: fights like every combo is a lucky pull from a fresh pack. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Cú Hound Frenzy Step fighting style
Arena Irish

Cú Hound Frenzy Step

heroic berserker burst steps, spearless lunges, savage counters and barely-controlled comedy rage; origin: Cú Chulainn and the hound-warrior warp-spasm legends. Original design only.

Cú Hound Frenzy Step: strong, readable standing style inspired by Cú Chulainn and the hound-warrior warp-spasm legends. Built for trades, counters, reversals, and comedy reactions.

500–1,500 Fame to learn Edge hidden until learned
Keyboard Warlord Hands fighting style
Arena YPB Original — Keyboard Warlord Rebellion

Keyboard Warlord Hands

rapid-fire jab typing rhythm, rage-parries, caps-lock cross counters

Original upright style: rapid-fire jab typing rhythm, rage-parries, caps-lock cross counters. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Urban Slapstick Kung Fu fighting style
Arena absurd martial arts comedy cinema

Urban Slapstick Kung Fu

overcranked slapstick kung-fu with devastating rhythm

Overcranked slapstick kung-fu with devastating rhythm for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Ashen Fogstep Horror Style fighting style
Arena Video Game Inspired

Ashen Fogstep Horror Style

Fear spacing; slow, twitchy, evasive.

Fog-horror evasive style built on dread, vanishes, and sudden counters.

500–1,500 Fame to learn Edge hidden until learned
Boxing Underdog Statue Style fighting style
Arena inspirational boxing drama cinema

Boxing Underdog Statue Style

blue-collar guard, heroic comeback energy, bell-ringing pressure

Blue-collar guard, heroic comeback energy, bell-ringing pressure for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Coin Flip Blitz Style fighting style
Arena Trading Card Game / coin-flip gamble card effects

Coin Flip Blitz Style

every attack lands like fate made a stupid bet, won

Original TCG-duel style evoking coin-flip gamble card effects: every attack lands like fate made a stupid bet, won. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Phoenix Ash Reversal fighting style
Arena Greek/Egyptian

Phoenix Ash Reversal

defeat-to-rebirth timing, ember spins, ash-cloud slips and comeback counters; origin: the Phoenix rebirth myth. Original design only.

Phoenix Ash Reversal: strong, readable standing style inspired by the Phoenix rebirth myth. Built for trades, counters, reversals, and comedy reactions.

500–1,500 Fame to learn Edge hidden until learned
Star-Blood Pose Boxing fighting style
Arena stylized lineage battle anime

Star-Blood Pose Boxing

dramatic poses, hard shadows, bizarre swagger

Dramatic poses, hard shadows, bizarre swagger. Sharp, useful stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Trailer Park Tiger Step fighting style
Arena YPB Original — Cosmic Trailer Park

Trailer Park Tiger Step

spring-loaded stance shifts, claw-like hooks, porch-light pivots

Original upright style: spring-loaded stance shifts, claw-like hooks, porch-light pivots. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Cyber Lawman Precision Style fighting style
Arena dystopian robotic law-enforcer action cinema

Cyber Lawman Precision Style

mechanical head turns, calibrated strikes, armored patience

Mechanical head turns, calibrated strikes, armored patience for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Djinn Sandstorm Boxing fighting style
Arena Arabian

Djinn Sandstorm Boxing

smoke shifts, sand-veiled jabs, genie-lamp misdirection and impossible sidesteps; origin: djinn of Arabian folklore. Original design only.

Djinn Sandstorm Boxing: strong, readable standing style inspired by djinn of Arabian folklore. Built for trades, counters, reversals, and comedy reactions.

500–1,500 Fame to learn Edge hidden until learned
Ghoul Mask Predator Style fighting style
Arena urban ghoul anime

Ghoul Mask Predator Style

red-black aura, mask-like glare, horror jump cuts

Red-black aura, mask-like glare, horror jump cuts. Sharp, useful stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Mana Burn Footwork fighting style
Arena Trading Card Game / resource-management fantasy card combat

Mana Burn Footwork

punishes wasted movement like an empty mana pool

Original TCG-duel style evoking resource-management fantasy card combat: punishes wasted movement like an empty mana pool. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Orbital Armor Shield-Hop fighting style
Arena Video Game Inspired

Orbital Armor Shield-Hop

Shielded soldier brawling; heavy, tactical.

Armored sci-fi style with overshield checks and disciplined pressure.

500–1,500 Fame to learn Edge hidden until learned
Shame Patrol Shotokan fighting style
Arena YPB Original — Turbo Shame Patrol

Shame Patrol Shotokan

crisp point-fighter entries, siren-timed counters, shame-flash retreats

Original upright style: crisp point-fighter entries, siren-timed counters, shame-flash retreats. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Assassin Rooftop Step fighting style
Arena Video Game Inspired

Assassin Rooftop Step

Rooftop predator flow; evasive, precise, stylish.

Parkour assassin style with aerial entries and quick standing blade feints.

500–1,500 Fame to learn Edge hidden until learned
Baba Hut Bone-Step fighting style
Arena Slavic

Baba Hut Bone-Step

crooked witch pivots, bone-rattle fakes, hut-leg stomps and wild old-world mischief; origin: Baba Yaga and her chicken-legged hut. Original design only.

Baba Hut Bone-Step: strong, readable standing style inspired by Baba Yaga and her chicken-legged hut. Built for trades, counters, reversals, and comedy reactions.

500–1,500 Fame to learn Edge hidden until learned
Hologram Decoy Style fighting style
Arena Trading Card Game / holographic rare-card spectacle

Hologram Decoy Style

uses fake foil bodies to make the opponent swing at embarrassment

Original TCG-duel style evoking holographic rare-card spectacle: uses fake foil bodies to make the opponent swing at embarrassment. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Ignition Heel Rocket Steps fighting style
Arena firefighter ignition anime

Ignition Heel Rocket Steps

sole-flame bursts, rocket steps, heat trails

Sole-flame bursts, rocket steps, heat trails. Sharp, useful stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Martian Sandblade Form fighting style
Arena desert planet messiah sci-fi cinema

Martian Sandblade Form

knife-duel prophecy posture and sandstorm timing

Knife-duel prophecy posture and sandstorm timing for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Meme Colosseum Switch-Hit fighting style
Arena YPB Original — Meme Colosseum

Meme Colosseum Switch-Hit

crowd-baiting stance switches, pop-up knees, arena-camera bait punches

Original upright style: crowd-baiting stance switches, pop-up knees, arena-camera bait punches. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Apocalyptic Road Warrior Style fighting style
Arena wasteland vehicle-chaos action cinema

Apocalyptic Road Warrior Style

scrap-metal aggression and dust-choked counter-fighting

Scrap-metal aggression and dust-choked counter-fighting for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Cursed Receipt Karate fighting style
Arena YPB Original — Token Locker Chronicles

Cursed Receipt Karate

paper-cut hand chops, refund-slip feints, clean defensive angles

Original upright style: paper-cut hand chops, refund-slip feints, clean defensive angles. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Elastic Pirate Brawler fighting style
Arena rubber pirate anime

Elastic Pirate Brawler

rubber arm feints, recoil dodges, comic bounce

Rubber arm feints, recoil dodges, comic bounce. Fast, scrappy stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Minotaur Labyrinth Rush fighting style
Arena Greek

Minotaur Labyrinth Rush

maze-cut footwork, horn-line rushes, wall-bounce pressure and bull-headed charges; origin: the Minotaur of the Cretan Labyrinth. Original design only.

Minotaur Labyrinth Rush: flashy but controlled standing style inspired by the Minotaur of the Cretan Labyrinth. Built for trades, counters, reversals, and comedy reactions.

500–1,500 Fame to learn Edge hidden until learned
Retro Pellet Panic fighting style
Arena Video Game Inspired

Retro Pellet Panic

Maze-chase combat; twitchy, funny, reactive.

Arcade maze style with sharp turns, baiting, and power-mode reversals.

500–1,500 Fame to learn Edge hidden until learned
Shadow Table Feinting fighting style
Arena Trading Card Game / dark duel arena card mythology

Shadow Table Feinting

drags the fight into spooky tabletop theater without copying any known realm

Original TCG-duel style evoking dark duel arena card mythology: drags the fight into spooky tabletop theater without copying any known realm. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Azure Arm Cannon Stance fighting style
Arena Video Game Inspired

Azure Arm Cannon Stance

Charge-shot dueling; precise, ranged but fair.

Arm-cannon stance with charged shots, slide dodges, and robot precision.

500–1,500 Fame to learn Edge hidden until learned
Leaf Sprint Taijutsu fighting style
Arena ninja academy anime

Leaf Sprint Taijutsu

smoke-pop feints, wall steps, dash trails

Smoke-pop feints, wall steps, dash trails. Fast, scrappy stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Parking Cone Capoeira fighting style
Arena YPB Original — Arena Janitor Legends

Parking Cone Capoeira

spinning kicks, cone-hop footwork, upright acrobatics

Original upright style: spinning kicks, cone-hop footwork, upright acrobatics. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Prize Card Pressure Style fighting style
Arena Trading Card Game / prize card victory mechanics

Prize Card Pressure Style

fights harder every time the opponent loses another imaginary prize

Original TCG-duel style evoking prize card victory mechanics: fights harder every time the opponent loses another imaginary prize. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Samurai Western Standoff fighting style
Arena classic samurai and spaghetti-western film fusion

Samurai Western Standoff

stillness, stare-downs, and lightning-fast draw-strikes

Stillness, stare-downs, and lightning-fast draw-strikes for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Tengu Mountain Kickboxing fighting style
Arena Japanese

Tengu Mountain Kickboxing

beak-mask intimidation, mountain gust kicks, fan-like pivots and aerial heel snaps; origin: tengu mountain spirits. Original design only.

Tengu Mountain Kickboxing: flashy but controlled standing style inspired by tengu mountain spirits. Built for trades, counters, reversals, and comedy reactions.

500–1,500 Fame to learn Edge hidden until learned
Mind-Game Counter Boxing fighting style
Arena death-game psychological anime

Mind-Game Counter Boxing

paper flutter shadows, ominous timing, smug counters

Paper flutter shadows, ominous timing, smug counters. Fast, scrappy stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Royal Pipeworld Bounce Boxing fighting style
Arena Video Game Inspired

Royal Pipeworld Bounce Boxing

Bounce-boxing; goofy, mobile, comeback-ready.

Bright platform brawler style with springy counters and slapstick courage.

500–1,500 Fame to learn Edge hidden until learned
Selkie Tide Slip fighting style
Arena Scottish/Irish

Selkie Tide Slip

wet-slip evasions, tide-pull counters, coat-like guard turns and slick shoreline footwork; origin: selkies, seal-folk of Celtic sea folklore. Original design only.

Selkie Tide Slip: flashy but controlled standing style inspired by selkies, seal-folk of Celtic sea folklore. Built for trades, counters, reversals, and comedy reactions.

500–1,500 Fame to learn Edge hidden until learned
Soda Machine Boxing fighting style
Arena YPB Original — Final Boss Breakroom

Soda Machine Boxing

stiff peekaboo guard, vending-machine shoulder checks, can-crack jabs

Original upright style: stiff peekaboo guard, vending-machine shoulder checks, can-crack jabs. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Spell Circle Striker Style fighting style
Arena Trading Card Game / spell circle card casters

Spell Circle Striker Style

turns every punch into a cast animation with no staff required

Original TCG-duel style evoking spell circle card casters: turns every punch into a cast animation with no staff required. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Training Montage Karate fighting style
Arena 1980s tournament karate film tradition

Training Montage Karate

crane-like balance, dojo discipline, comeback kicks

Crane-like balance, dojo discipline, comeback kicks for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Coupon Samurai Footwork fighting style
Arena YPB Original — Cursed Snack Cart

Coupon Samurai Footwork

blade-like hand lines, discount-slip sidesteps, clean diagonal strikes

Original upright style: blade-like hand lines, discount-slip sidesteps, clean diagonal strikes. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Cyclops Forge Guard fighting style
Arena Greek

Cyclops Forge Guard

one-eye focus, forge-block stance, hammerless heavy counters and spark-flash guards; origin: Cyclopes, mythic one-eyed smiths and forge giants. Original design only.

Cyclops Forge Guard: flashy but controlled standing style inspired by Cyclopes, mythic one-eyed smiths and forge giants. Built for trades, counters, reversals, and comedy reactions.

500–1,500 Fame to learn Edge hidden until learned
Deck Shuffle Boxing fighting style
Arena Trading Card Game / deck handling and draw rhythm

Deck Shuffle Boxing

basic boxing timed like a perfect shuffle

Original TCG-duel style evoking deck handling and draw rhythm: basic boxing timed like a perfect shuffle. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Pixel Knight Hopcut fighting style
Arena Video Game Inspired

Pixel Knight Hopcut

Side-scroller fencing; simple, brave, rhythmic.

Retro knight style with hop cuts, shield taps, and simple courage.

500–1,500 Fame to learn Edge hidden until learned
Slasher Final-Survivor Scramble fighting style
Arena final-survivor horror cinema

Slasher Final-Survivor Scramble

desperate improvised standing combat against unlikely odds

Desperate improvised standing combat against unlikely odds for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Space Cowboy Kickboxing fighting style
Arena space bounty anime

Space Cowboy Kickboxing

noir swagger, jazz rhythm, relaxed guard

Noir swagger, jazz rhythm, relaxed guard. Fast, scrappy stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Alchemy Street Counter fighting style
Arena transmutation-lite anime

Alchemy Street Counter

small glyph pops, floor bump counters, clever timing

Small glyph pops, floor bump counters, clever timing. Fast, scrappy stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Energy Attachment Karate fighting style
Arena Trading Card Game / energy card attachment mechanics

Energy Attachment Karate

charges one limb at a time like attaching battle fuel

Original TCG-duel style evoking energy card attachment mechanics: charges one limb at a time like attaching battle fuel. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Golem Clay Wall Stance fighting style
Arena Jewish

Golem Clay Wall Stance

stone-still blocks, clay-wall counters, slow pressure and unstoppable short strikes; origin: the Golem of Prague and clay guardian folklore. Original design only.

Golem Clay Wall Stance: flashy but controlled standing style inspired by the Golem of Prague and clay guardian folklore. Built for trades, counters, reversals, and comedy reactions.

500–1,500 Fame to learn Edge hidden until learned
Museum Mummy Guard Style fighting style
Arena ancient mummy adventure horror cinema

Museum Mummy Guard Style

sand-cursed royal guard posture and scimitar-like arm arcs

Sand-cursed royal guard posture and scimitar-like arm arcs for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Neon Mall Karate fighting style
Arena YPB Original — Turbo Shame Patrol

Neon Mall Karate

flashy mall-demo kicks, glowing block poses, overconfident counters

Original upright style: flashy mall-demo kicks, glowing block poses, overconfident counters. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Zombie Door-Kicker Stance fighting style
Arena Video Game Inspired

Zombie Door-Kicker Stance

Tense survival brawling; careful, defensive.

Survival-horror stance with cautious shoves and flashlight counters.

500–1,500 Fame to learn Edge hidden until learned
Breakbeat Brawler fighting style
Arena YPB Original — Meme Colosseum

Breakbeat Brawler

music-video rhythm, beat-drop lunges, clapback combos

Original upright style: music-video rhythm, beat-drop lunges, clapback combos. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Card Sleeve Guard Style fighting style
Arena Trading Card Game / sleeved deck protection culture

Card Sleeve Guard Style

defends like a collector protecting mint condition cardboard

Original TCG-duel style evoking sleeved deck protection culture: defends like a collector protecting mint condition cardboard. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Noir Detective Dirty Boxing fighting style
Arena hardboiled detective cinema

Noir Detective Dirty Boxing

fed-up trenchcoat brawling under streetlamp rain

Fed-up trenchcoat brawling under streetlamp rain for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Rhythm Beatdown Shuffle fighting style
Arena Video Game Inspired

Rhythm Beatdown Shuffle

Music-timed combat; flashy, readable, funny.

Beat-matched brawler style with bass-hit strikes and dance dodges.

500–1,500 Fame to learn Edge hidden until learned
Satyr Tavern Brawl Dance fighting style
Arena Greek

Satyr Tavern Brawl Dance

drunken-looking dance steps, hoofy kicks, flute-beat timing and rude tavern clowning; origin: satyrs from Greek myth. Original design only.

Satyr Tavern Brawl Dance: simple and funny standing style inspired by satyrs from Greek myth. Built for trades, counters, reversals, and comedy reactions.

500–1,500 Fame to learn Edge hidden until learned
Water Ripple Palm Style fighting style
Arena water demon-hunter anime

Water Ripple Palm Style

blue water trails, flowing arcs, smooth dodges

Blue water trails, flowing arcs, smooth dodges. Fast, scrappy stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Arcade Boss Standup Pressure fighting style
Arena Video Game Inspired

Arcade Boss Standup Pressure

Boss-style pressure; heavy, fair, no grappling.

Upright boss pressure using big shoves and standing power hits only.

500–1,500 Fame to learn Edge hidden until learned
Chain Link Tempo Style fighting style
Arena Trading Card Game / chain-resolving card effects

Chain Link Tempo Style

attacks in stacked sequence until the opponent loses the argument

Original TCG-duel style evoking chain-resolving card effects: attacks in stacked sequence until the opponent loses the argument. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Locker Room Lightning fighting style
Arena YPB Original — Badge Hunter Wars

Locker Room Lightning

sporty bounce steps, towel-snap feints, quick straight punches

Original upright style: sporty bounce steps, towel-snap feints, quick straight punches. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Merrow Wave Boxer fighting style
Arena Irish

Merrow Wave Boxer

wave-slip boxing, briny shoulder rolls, tide-timed jabs and splashy embarrassment counters; origin: merrow sea-folk folklore. Original design only.

Merrow Wave Boxer: simple and funny standing style inspired by merrow sea-folk folklore. Built for trades, counters, reversals, and comedy reactions.

500–1,500 Fame to learn Edge hidden until learned
Monster Lab Escape Style fighting style
Arena classic creature-feature cinema

Monster Lab Escape Style

stitched giant power, confused rage, laboratory panic

Stitched giant power, confused rage, laboratory panic for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Spirit School Brawler fighting style
Arena spirit tournament anime

Spirit School Brawler

blue spirit pops, scrappy schoolyard swagger

Blue spirit pops, scrappy schoolyard swagger. Fast, scrappy stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Griffin Perch Guard fighting style
Arena Greek/Persian

Griffin Perch Guard

perch-and-pounce timing, talon-like hand traps, winged guard flares and lion-bird presence; origin: griffins, eagle-lion guardians of treasure. Original design only.

Griffin Perch Guard: simple and funny standing style inspired by griffins, eagle-lion guardians of treasure. Built for trades, counters, reversals, and comedy reactions.

500–1,500 Fame to learn Edge hidden until learned
Kart Pit-Crew Scrapper fighting style
Arena Video Game Inspired

Kart Pit-Crew Scrapper

Pit-crew chaos; dirty, quick, slapstick.

Mechanic scrapper style with wrench feints and tire-smoke dodges.

500–1,500 Fame to learn Edge hidden until learned
Quickplay Side-Step Style fighting style
Arena Trading Card Game / instant spell response card plays

Quickplay Side-Step Style

never starts the fight but always interrupts it

Original TCG-duel style evoking instant spell response card plays: never starts the fight but always interrupts it. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Sidewalk Prophet Style fighting style
Arena YPB Original — Rage Chapel

Sidewalk Prophet Style

dramatic pointing, sermon-step dodges, punishing straight-line counters

Original upright style: dramatic pointing, sermon-step dodges, punishing straight-line counters. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Training Arc Punch-Kick fighting style
Arena classic shonen basics

Training Arc Punch-Kick

determined rookie aura, dust puffs, basic combo rhythm

Determined rookie aura, dust puffs, basic combo rhythm. Simple, funny stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Western Saloon Quickstep fighting style
Arena old-west saloon fight cinema

Western Saloon Quickstep

boot-scrape standoffs and chair-smash swagger without grappling

Boot-scrape standoffs and chair-smash swagger without grappling for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Brownie Mischief Slapstyle fighting style
Arena Scottish/English

Brownie Mischief Slapstyle

tiny helper mischief, apron-snap counters, kitchen-footwork and humiliating slap combos; origin: brownie household spirits. Original design only.

Brownie Mischief Slapstyle: simple and funny standing style inspired by brownie household spirits. Built for trades, counters, reversals, and comedy reactions.

500–1,500 Fame to learn Edge hidden until learned
Clean Hands Boxing fighting style
Arena YPB Original — Arena Janitor Legends

Clean Hands Boxing

simple jab-cross movement, honest blocking, basic cinematic confidence

Original upright style: simple jab-cross movement, honest blocking, basic cinematic confidence. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Draw Phase Jab Style fighting style
Arena Trading Card Game / turn-phase card duels

Draw Phase Jab Style

wins by opening every exchange with a clean draw

Original TCG-duel style evoking turn-phase card duels: wins by opening every exchange with a clean draw. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Puzzle Block Counterstyle fighting style
Arena Video Game Inspired

Puzzle Block Counterstyle

Puzzle spacing; precise, defensive, clever.

Grid-fighter style using clean positioning and block-drop counters.

500–1,500 Fame to learn Edge hidden until learned
Schoolyard Hero Combo fighting style
Arena high-school battle anime

Schoolyard Hero Combo

overconfident stance, awkward flash, dramatic yelling

Overconfident stance, awkward flash, dramatic yelling. Simple, funny stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Urban Dance-Fight Rhythm fighting style
Arena street dance battle movie energy turned into combat

Urban Dance-Fight Rhythm

dance-battle rhythm used for evasive striking

Dance-battle rhythm used for evasive striking for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Arena Mat Footwork fighting style
Arena Trading Card Game / local card-shop duel mats

Arena Mat Footwork

owns the floor like a sacred playmat

Original TCG-duel style evoking local card-shop duel mats: owns the floor like a sacred playmat. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Convenience Samurai Hands fighting style
Arena urban samurai parody anime

Convenience Samurai Hands

empty-hand blade poses, fluorescent hero light

Empty-hand blade poses, fluorescent hero light. Simple, funny stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Dungeon Candle Fencer fighting style
Arena Video Game Inspired

Dungeon Candle Fencer

Castle hunter style; precise, spooky, upright.

Gothic hunter fencing with candle sparks and long-range spacing.

500–1,500 Fame to learn Edge hidden until learned
Holiday Action Brawler fighting style
Arena holiday high-rise action movie tradition

Holiday Action Brawler

barefoot-bad-day survival energy and sarcastic resilience

Barefoot-bad-day survival energy and sarcastic resilience for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Porch Light Kickboxing fighting style
Arena YPB Original — Cosmic Trailer Park

Porch Light Kickboxing

steady front kicks, guarded shuffles, stubborn porch-defense counters

Original upright style: steady front kicks, guarded shuffles, stubborn porch-defense counters. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Troll Bridge Shoulder Style fighting style
Arena Norse/Scandinavian

Troll Bridge Shoulder Style

bridge-blocking posture, ugly shoulder bumps, toll-demand feints and stubborn heavy counters; origin: bridge trolls of Northern European folklore. Original design only.

Troll Bridge Shoulder Style: simple and funny standing style inspired by bridge trolls of Northern European folklore. Built for trades, counters, reversals, and comedy reactions.

500–1,500 Fame to learn Edge hidden until learned
Dance Pad Kickflow fighting style
Arena Video Game Inspired

Dance Pad Kickflow

Dance-kick combat; agile, goofy, tempo-based.

Dance-arcade kick style with arrow steps and embarrassing rhythm control.

500–1,500 Fame to learn Edge hidden until learned
Snack-Fueled Power Pose fighting style
Arena comedy shonen power-up anime

Snack-Fueled Power Pose

snack-energy aura, ridiculous pose, honest punches

Snack-energy aura, ridiculous pose, honest punches. Simple, funny stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Starter Deck Street Stance fighting style
Arena Trading Card Game / starter deck beginner duels

Starter Deck Street Stance

simple, readable, scrappy, weirdly confident

Original TCG-duel style evoking starter deck beginner duels: simple, readable, scrappy, weirdly confident. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Trash Can Guard fighting style
Arena YPB Original — Trash Throne Saga

Trash Can Guard

compact defense, garbage-lid shoulder movement, short counter punches

Original upright style: compact defense, garbage-lid shoulder movement, short counter punches. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Zombie Mall Shuffler fighting style
Arena zombie survival movie comedy-horror

Zombie Mall Shuffler

awkward undead dodges and survival-store improvisation

Awkward undead dodges and survival-store improvisation for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Beginner Meme-Fu fighting style
Arena YPB Original — Meme Colosseum

Beginner Meme-Fu

basic viral-pose strikes, exaggerated dodges, beginner-friendly clown confidence

Original upright style: basic viral-pose strikes, exaggerated dodges, beginner-friendly clown confidence. Built for exchanges, counters, dodges, and momentum shifts.

500–1,500 Fame to learn Edge hidden until learned
Booster Kid Brawl Style fighting style
Arena Trading Card Game / new player booster excitement

Booster Kid Brawl Style

chaotic beginner offense with lucky-pack confidence

Original TCG-duel style evoking new player booster excitement: chaotic beginner offense with lucky-pack confidence. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Novice Wizard Duel Basics fighting style
Arena young wizard fantasy cinema

Novice Wizard Duel Basics

beginner wandless spell-duel motions adapted into hand combat

Beginner wandless spell-duel motions adapted into hand combat for upright back-and-forth movie combat.

500–1,500 Fame to learn Edge hidden until learned
Sidekick Redemption Style fighting style
Arena anime side-character glow-up

Sidekick Redemption Style

nervous-to-ready glow, humble stance, crowd reaction

Nervous-to-ready glow, humble stance, crowd reaction. Simple, funny stand-up anime combat built for trades, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Tutorial Hero Jabstep fighting style
Arena Video Game Inspired

Tutorial Hero Jabstep

Beginner hero basics; simple, readable, fair.

Starter action style with clean jabs, dodges, and brave basics.

500–1,500 Fame to learn Edge hidden until learned
Casual Tabletop Boxing fighting style
Arena Trading Card Game / kitchen-table card battles

Casual Tabletop Boxing

old-school hands-up boxing with tabletop trash-talk timing

Original TCG-duel style evoking kitchen-table card battles: old-school hands-up boxing with tabletop trash-talk timing. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
NPC Panic Boxing fighting style
Arena Video Game Inspired

NPC Panic Boxing

Panic boxing; messy, funny, surprisingly useful.

Awkward townsfolk boxing with lucky swings and petty courage.

500–1,500 Fame to learn Edge hidden until learned
Coin-Op Scrapper fighting style
Arena Video Game Inspired

Coin-Op Scrapper

Retro street brawling; direct, upright, punchy.

Classic arcade brawler style with side-step pressure and chunky hits.

500–1,500 Fame to learn Edge hidden until learned
Commons Binder Karate fighting style
Arena Trading Card Game / bulk-card binder culture

Commons Binder Karate

budget karate that fights harder than its resale value

Original TCG-duel style evoking bulk-card binder culture: budget karate that fights harder than its resale value. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Local Shop Sparring Style fighting style
Arena Trading Card Game / card shop tournament night

Local Shop Sparring Style

friendly until the bell rings, then deeply personal

Original TCG-duel style evoking card shop tournament night: friendly until the bell rings, then deeply personal. Upright, readable, and built for counters.

500–1,500 Fame to learn Edge hidden until learned
Respawn Rookie Rush fighting style
Arena Video Game Inspired

Respawn Rookie Rush

Rookie aggression; chaotic, brave, accidental.

New-player rush style built on reckless movement and lucky recovery.

500–1,500 Fame to learn Edge hidden until learned
Checkpoint Camper Style fighting style
Arena Video Game Inspired

Checkpoint Camper Style

Defensive camping; slow, safe, annoying.

Cautious checkpoint style with blocks, pokes, and tiny-win confidence.

500–1,500 Fame to learn Edge hidden until learned
Arena nocturnal detective vigilante archetype

Gothic Night Detective Counterstyle

cape-shadow feints, gadget misdirection, silent pressure

Standing legendary comic-book style: noir detective counter-boxing. Built for exchanges, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Arena mythic amazon warrior princess archetype

Mythic Lasso Warrior Flow

bracelet sparks, lasso arcs, shield-line pressure

Standing legendary comic-book style: mythic lasso-warrior kickboxing. Built for exchanges, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Arena gamma-powered rage giant archetype

Gamma Rage Smash Boxing

huge shoulders, tantrum foot-stomps, thunderclap threats

Standing epic comic-book style: standing rage boxing. Built for exchanges, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Arena wisecracking wall-crawler acrobat archetype

Webline Acrobat Boxing

web swings, wall bounces, wisecrack counters

Standing epic comic-book style: webline acrobat boxing. Built for exchanges, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Arena adamantium-clawed feral mutant archetype

Clawed Berserker Rush

three-line claw flashes, growls, relentless pressure

Standing epic comic-book style: feral claw rush. Built for exchanges, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Arena weather-commanding mutant queen archetype

Thunderstorm Queen Kickboxing

weather aura, lightning footwork, regal scowls

Standing epic comic-book style: storm queen kickboxing. Built for exchanges, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Arena armored billionaire flight-armor archetype

Iron Arsenal Jet Boxing

rocket palms, shoulder jets, helmet-lit swagger

Standing epic comic-book style: armored jet boxing. Built for exchanges, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Arena super-soldier shield captain archetype

Patriot Shield Boxing

round shield rhythm, rebound counters, clean hero stance

Standing rare comic-book style: shield boxing. Built for exchanges, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Arena hellish chain-riding vengeance archetype

Hellfire Chain Brawler

burning chain arcs, biker swagger, guilt-stare intimidation

Standing rare comic-book style: flaming-chain brawling. Built for exchanges, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Arena optic-beam tactical mutant leader archetype

Crimson Sightline Pressure Boxing

ruby visor focus, straight-line beam feints, crisp posture

Standing rare comic-book style: optic-line pressure boxing. Built for exchanges, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Arena stretching genius hero archetype

Elastic Impossible Limbs Boxing

stretch-arm jabs, rubber rebounds, clownish reach traps

Standing rare comic-book style: elastic reach boxing. Built for exchanges, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Arena panther-themed royal martial hero archetype

Jungle Claw King Style

panther posture, claw hand-shapes, royal stalking

Standing rare comic-book style: kinetic jungle striking. Built for exchanges, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Arena comic archer trickshot archetype

Arrow Rain Trickshot Style

blunt trick arrows, smug aim, gadget-line pressure

Standing uncommon comic-book style: trick-arrow standup fighting. Built for exchanges, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Arena ocean king trident archetype

Undersea Trident Kickboxing

ocean king posture, spear-line kicks, wave pressure

Standing uncommon comic-book style: trident kickboxing. Built for exchanges, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Arena blind radar-sense vigilante archetype

Demon Alley Acrobat Style

radar focus, baton spins, rooftop flips

Standing uncommon comic-book style: blind alley acrobat boxing. Built for exchanges, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Arena alien scarab armor teen hero archetype

Blue Scarab Armor Rush

blue insect armor, wing pops, plasma-edge feints

Standing uncommon comic-book style: scarab armor rush. Built for exchanges, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Arena sword-and-sorcery barbarian comic archetype

Savage Bow Barbarian Style

fur-shoulder swagger, bow-as-staff pressure, big yells

Standing uncommon comic-book style: barbarian archer brawling. Built for exchanges, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Arena small angry space-raccoon mercenary archetype

Cosmic Raccoon Scrapper Style

small fighter attitude, dirty angles, oversized confidence

Standing uncommon comic-book style: tiny cosmic scrapper boxing. Built for exchanges, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Arena grim street-level vigilante archetype

Street Vigilante Boxing

hoodie grit, cheap feints, alley pressure

Standing common comic-book style: street vigilante boxing. Built for exchanges, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Arena young caped sidekick acrobat archetype

Rookie Cape Swing Style

awkward cape flair, heroic overconfidence, lucky timing

Standing common comic-book style: rookie cape boxing. Built for exchanges, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Arena classic newspaper-strip strongman archetype

Newspaper Hero Haymakers

newsboy stance, square jaw, headline punch energy

Standing common comic-book style: old-school pulp boxing. Built for exchanges, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Arena teen mutant academy trainee archetype

Mutant School Sparring Form

training-room discipline, safe power cues, nervous swagger

Standing common comic-book style: student mutant sparring. Built for exchanges, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned
Arena budget gadget side-hero archetype

Sidewalk Gadget Scrapper

pawn-shop gear, pocket tricks, loud trash talk

Standing common comic-book style: cheap gadget scrapping. Built for exchanges, dodges, counters, and reversals.

500–1,500 Fame to learn Edge hidden until learned

Epic Rank

Epic 3 forms

Now the camera works for you. Big-energy disciplines with cinematic posture — every strike lands like a chorus drop.

Epic sun-powered alien savior flight archetype

Solar Savior Flight Boxing

hover stance, sonic entries, heroic chin-up pressure

Standing godmode comic-book style: solar air-boxing. Built for exchanges, dodges, counters, and reversals.

5,000–12,000 Fame to learn Edge hidden until learned
Star-Temple Saber Form fighting style
Epic 1970s space-opera laser sword knight saga

Star-Temple Saber Form

glowing energy-blade footwork, serene monk stance, unlikely parries

Glowing energy-blade footwork, serene monk stance, unlikely parries for upright back-and-forth movie combat.

5,000–12,000 Fame to learn Edge hidden until learned
Void Slayer Ripwalk fighting style
Epic Video Game Inspired

Void Slayer Ripwalk

Forward-only rage style; heavy, explosive, upright.

Relentless demon-hunter pressure with explosive steps and brutal counters.

5,000–12,000 Fame to learn Edge hidden until learned

Legendary Rank

Legendary 3 forms

Forms people tell stories about. Walk in with one of these and the announcer forgets the other fighter's name.

Golden Comet Overdrive fighting style
Legendary solar battle shonen aura

Golden Comet Overdrive

golden aura, vanish steps, shockwave punches

Golden aura, vanish steps, shockwave punches. Absurdly cinematic, readable stand-up anime combat built for trades, dodges, counters, and reversals.

12,000–25,000 Fame to learn Edge hidden until learned
Thunder-Father Sky Dominion fighting style
Legendary Greek

Thunder-Father Sky Dominion

storm-cloud footwork, lightning feints, eagle-king posture, hard aerial counters; origin: Zeus, Olympian sky and thunder god. Original design only.

Thunder-Father Sky Dominion: absurdly cinematic but readable standing style inspired by Zeus, Olympian sky and thunder god. Built for trades, counters, reversals, and comedy reactions.

12,000–25,000 Fame to learn Edge hidden until learned
Golden Courage Blade Flow fighting style
Legendary Video Game Inspired

Golden Courage Blade Flow

Chosen-hero dueling; precise, brave, readable.

Sacred sword-and-shield flow with heroic pivots and radiant cuts.

12,000–25,000 Fame to learn Edge hidden until learned

Godmode Rank

Godmode 1 form

The top of the path. Disciplines so unhinged they bend the highlight reel around themselves. Earn one and history takes notes.

Infinite Mana Worldbreaker Style fighting style
Godmode Trading Card Game / five-color fantasy spellcasting card combat

Infinite Mana Worldbreaker Style

channels every element like a living battlefield deck

Original TCG-duel style evoking five-color fantasy spellcasting card combat: channels every element like a living battlefield deck. Upright, readable, and built for counters.

Chest only No Fame price Edge hidden until learned

Found the move that becomes your legend?

Lock in a discipline, drop in the rival who's owed a beating, and let the camera turn your signature into history. Your face. Their funeral. Talk less. Render more.